Japan Pop beat
Japan's popular culture as seen in its manga comics, anime movies and characters are widely admired among pop culture young outside of Japan. Youth in China, Korea, the U.S. and Europe have fallen under the spell of characters. This series discusses some of these trends that may provide overseas marketers with insights and ideas on approaching the youth markets in Japan and in turn selling to Japan pop followers in the U.S. and Europe.
Big bucks manga
Japanese Anime -- Within Sight of a 10 Trillion Yen Global Market
Global impact
Worldwide Influence of Japanese Products on Pop Culture
Peer-to-Peer
The Rise of "Peer-to-Peer" Pop Culture
Driving the content
Pop Culture -- Driving the Content Industry
Manga in English
Manga are introducing a "Right-to-Left" Publishing Culture
Robot dreams
Domestic Robots -- The Dream of the Masses
Online gaming
Gaming -- South Korea seeks leadership in online gaming
3 sacred treasures
The New Three Sacred Treasures -- Transforming Communication
Guys just wanna be girls
A flamboyant new breed